We have developed with Nationaal Monument Kamp Amersfoort an interactive AI installation that engages young people with the history of Kamp Amersfoort in a personal and accessible way.

In the application, visitors can talk to AI characters based on real stories, testimonies, and historical sources from and about the camp. By asking their own questions, young people discover what happened at Kamp Amersfoort, what choices people had to make, and how the camp functioned within the broader system of oppression, control, and persecution during the Second World War.
The installation combines open conversations with virtual characters with a storyline that reveals the political reality of the camp. In this way, visitors not only learn about historical events, but also experience how power, obedience, survival, responsibility, and the grey area between right and wrong played a role in daily life in and around the camp.
ImproVive developed the AI and the Virtual Humans that bring these stories to life. The application is designed for group interaction and connects with the world of young people, leaving room for their own questions, reflection, and conversation. SDGHub.NL also supports the project by being involved in the design of the installations.
The project shows how AI can be used carefully to make heritage more accessible, personal, and interactive. The insights gained from the project will be included in a report for cultural organisations that want to apply AI in education, heritage, and public engagement.
The project is made possible by the support of Cultuurloket DigitALL and Provincie Utrecht.