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ImproVive: Improvises, Professionalizes and Vitalizes

ImproVive: Improvises, Professionalizes and Vitalizes

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LIMITLESS COLLABORATION, LEARNING & PLAY IN VIRTUAL REALITY

Tailored solutions and services

VR Solutions for Marketing, Training & Education, Collaboration, Change and Arts & Culture

Our Virtual Reality services connect to the needs of our clients. Our solutions are often custom made, but we apply components that can be reused within multiple projects. That allows quick and efficient development. Our solutions work for all the main VR headsets. We don’t limit ourselves to VR but provide solutions for screencasting or participating on other devices such as tablet, mobile or PC. We also provide solutions where multiple people can engage with each other within a VR environment.

“Improvive preformed a great and swift job, in modifying our VR-supermarket. Even with holidays and deadlines, Roger and his team were flexible and adaptive to adjust to our needs. A great collaboration!
Tim Zuidgeest, Unravel

VR in Marketing & Business

We support your team in marketing and servicing your products.

VR can show and demonstrate complex products, everywhere and any time. VR can offer an interactive experience. Through looking, hearing and interacting your customer can acquire a better impression of your product or environment. An example is an Operating Room with a lot of complex equipment. VR can also help demonstrate features that cannot be shown with a demo product. With a press of a button you can easily change aspects of the product or the place it is set, or show operating modes that are normally not possible to demonstrate. That allows you to offer your client a more fitting experience, and it makers it easier for you employees or partners to let your products and services shine.

Immersive Content Programme

Immersive Content Programme

For ClickNL we contributed to the a new initiative to help organise and promote the  industry…

Virtual Supermarket

Virtual Supermarket

Unravel provides insight in emotions and behaviour to measure the impact of branding and marketing.…

Designing Operating Rooms

Designing Operating Rooms

Young Medical helps hospitals design and build operating rooms and care spaces. They create both…


VR in Training and Education

We help train skills, and provide insight in complex topics.

VR offers hands-on and trial and error learning without the associated risks in real life situations. Think of dealing with archeological objects, medical equipment or having complex interactions with other people. A VR Environment allows for deviations from reality, to better support learning goals. Think of enlarging an object for a better view of the details, or visualizing things normally not visible. For the University of Tubingen we provided the tools for students to create a virtual exhibition on Roman coins, and create enlarged versions. For University Medical Center Utrecht we could visualize otherwise invisible contaminations. We also developed training for OR- and Anesthesia assistants, allowing them to get familiar with an OR without the need of an expensive training replica. We have also facilitated students to work remotely together.

OR-Ready

OR-Ready

For University Medical Centre Utrecht we are creating an  Operating Theatre training   in Virtual Reality.…

Lab Training

Lab Training

For the University Medical Center Utrecht, we developed a VR course for working with cell…

Museum Lab

Museum Lab

The Institute for Classical Archeology of the University of Tübingen asked us to help their students…


VR for Collaboration

We facilitate collaboration at a distance in a 3D environment.

Collaborating at a distance is becoming more common. We have brought groups of people together in a virtual world to learn, to collaborate or to have a shared experience. The virtual space is a natural environment for verbal and non-verbal communication. People do not need to be in the same space, city and or continent. For the HAN Applied University we let students collaborate in VR. In Immortal Game we let an audience experience the dancers, and interact with other audience members. For Aventus we let students train in a virtual studio.

Immortal Game VR & Live

Immortal Game VR & Live

‘What can be the nature of physical relationship when in distance?’ Together with performer Yiannis…

Training in a Virtual TV studio

Training in a Virtual TV studio

VRTV is a virtual studio setting that allows Audio Visual students to practice as a…

VR Body lab – Psycho Motoric Therapy

VR Body lab – Psycho Motoric Therapy

A Virtual Reality Play Environment can offer new possibilities to apply the Principles of Psycho…


VR for Behavioural Change and Awareness

We can help provide people insight and initiate change.

Virtual Reality is an immersive medium that can engulf you within another world. This allows us to offer people new insights by providing a new perspective. We are creating VR solutions for the social domain, like our game ReAction that addresses the problem of knife violence amongst youngsters. SoulPaint is an experience for self reflection on emotions and feelings, and sharing those insights with others. The Fair Ground - The Portal lets elderly people experience a fair ground as a group without leaving the comfort of their home.

ReAction VR co-creation with youngsters

ReAction VR co-creation with youngsters

MEE & de Wering is a care organization that helps people that are in need…

The Fair Grounds – The Portal

The Fair Grounds – The Portal

The Fair Grounds is the playground of the new media art collective DROPSTUFF MEDIA. The…

SoulPaint

SoulPaint

Soulpaint is a VR project in which participants can discover, meet and choreograph their own…


VR in Art & Culture

We create new experiences that would not be possible without VR.

We like to explore new possibilities within VR. Collaborating with artists inspires us, and provides us with new insights that we apply in our other applications. We experiment a lot with identity and embodiment, exploring how you perceive yourself and others when we change appearances in VR. Appearances can vary such as what it feels like to be a snake, in our dance project Body Echoes. In Strings Attached we let people play with their mirror image or their voice. In Kinesics we explored what are the possibilities in VR for non-verbal communication.

Strings Attached

Strings Attached

Strings Attached is an experiment about control and identity in VR. What happens to your…

Body Echoes

Body Echoes

Body Echoes explores the combination of Virtual Reality and Dance with the aim of creating…

Kinesics – VR

Kinesics – VR

Kinesics is a two-player online cooperative VR game where players need to cooperatively solve puzzles…

We’ve worked together with Improvive on different projects in the past. The fast and smooth communication was a delight. The flexibile attitude towards changes during  the project is one of their strenghts. In the meantime they hold up to their project planning. – Gijs ten Cate, Dropstuff Media

Our Customers

In the past years, we have worked for a diverse group of customers from business, education, gaming, media, care, and government.

  • UMCU
  • CLICKNL
  • Young Medical
  • Q-bital
  • Monobanda
  • Cinedanslab
  • HAN
  • NPO
  • Dutch Game Association
  • Mee & de Wering
  • Dropstuff.nl
  • Sovee
  • Epic
  • UZ Leuven
  • Economic Board Utrecht
  • Aventus
  • Gemeente Amersfoort
  • Corpo Maquina
  • Gemeente Utrecht
  • Goedopweg
  • InMotionVR
  • Kamer van Koophandel
  • Microsoft
  • Ministerie van Economische Zaken
  • Nederlands Film Festival
  • NPO
  • Unity
  • Provincie Utrecht
  • Stadsschouwburg Amsterdam
  • stimuleringsfonds creatieve industrie
  • UNRAVEL
  • ClickNL
  • University of Tubingen

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ImproVive

Bezoekadres: Stationsplein 14, 3818 LE Amersfoort
Web: https://improvive.com | mail: info@improvive.com

Call:  +31641575706 (Roger) or +31621366745 (Nikita) for additional information

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